Systems Analysis Design

Advanced NXT: The Da Vinci Inventions Book by Matthias Paul Scholz

By Matthias Paul Scholz

This amply illustrated booklet is set development a few of Leonardo da Vinci's most famed innovations with LEGO's breathtaking robotic know-how, the LEGO MINDSTORMS NXT. during this e-book, you are going to revive such attention-grabbing units because the flying laptop, the aerial screw, the revolving bridge, the double leaf spring catapult, and the armored car—five centuries after their construction via the good Renaissance engineer. utilizing probably the most complex programming environments for the NXT, you'll make robots that paintings, stream, and reply the way in which Leonardo meant his unique innovations to do 500 years ago.

By engineering the LEGO versions contained during this, e-book you won't in simple terms develop into familiar with the MINDSTORMS NXT know-how, but in addition with recommendations to construct complex robots with NXT and to software them utilizing diversified state of the art NXT programming languages resembling NXT-G, NXC, RobotC, pbLua, and leJOS NXJ.

For all 5 robots, ancient historical past details is equipped. distinct fine quality step by step development directions, in addition to an complicated consultant for every unmarried software permit either the green LEGO consumer in addition to the NXT aficionado to develop into familiar with the paintings of manufacturing great NXT creations and utilize many refined good points of the NXT.

This booklet will unharness the artistic powers that shut eye in every person and mix them with the natural pleasure of taking part in. yet watch out: you're shocked by way of the stupendous effects this mix is apt to spawn.

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Extra resources for Advanced NXT: The Da Vinci Inventions Book

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Figure 2-11 shows the configuration panel. Figure 2-11. LEGO MINDSTORMS NXT Software IDE configuration panel Controller The controller is the administration tool that lets you view the present state of your NXT Brick or Bricks in terms of availability, memory, and power. Moreover, it’s the trigger for downloading to and running programs or pieces of programs on the Brick (Figure 2-12). Figure 2-12. LEGO MINDSTORMS NXT Software IDE controller After the program has been compiled, you will download it to the Brick, as shown in Figure 2-13.

Consequently, the programming language used in the LEGO MINDSTORMS NXT Software was named NXT-G. In the next section I illustrate the basic concepts of that programming language so you will understand the different areas of the IDE later on. NXT-G NXT-G is a dataflow language—NXT-G programs are modeled as directed graphs of the data flowing between operations. This modeling is done using a graphical notation, comprising blocks, which visualize operations, and sequence beams, which control the flow of your program.

The trick is to choose the right tool for the right context. On the following pages you will take a tour through some existing programming environments for the NXT that will provide you with a toolbox to choose from and the knowledge of what to choose when. 1 Of course, this is just a 3,000-foot view. Discussion of the details of the programming environments or their advantages and drawbacks is out of the scope of this book. However, you can find some reading recommendations in Appendix D on this topic.

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